Gamiyfing homework


Homework as a community-driven game

This project aimed to create a framework that takes regular homework away from the standard pen and paper style and incorporates it into a gaming environment. With this concept we hope to break the notion of homework being stressful and boring. We hope to inspire the children to search and thirst for knowledge not only when they are in a school environment but even in their spare time.

This project was a collaboration between me, Jesper Lundgren and Juntima Nawilaijaroen.




Corruption is a satirical board game concept that was created by me, Axel Pelling, Juntima Nawilaijaroen, Jesper Lundgren, Vasileios Golematis and Mylène Mengual.

The game concept is based upon world-wide economy and corruption. Each player takes the role of a ruthless investor with the goal to become the most successful businessman in history. They achieve this by buying resources, earning gold, managing their public relations(PR) and completing missions in order to get political influence. There are also action cards that provide bonuses and disadvantages. The game will be played on a real world map, where regions are marked and provide specific resources. Each resource will provide a different amount of gold but the high income resources also gives negative PR, so the players would have to think about specific strategic paths to follow.